11/20/2022 0 Comments Wwe 2k17 slidersReady to lose your epic 20 minute match to a chinlock at minute 18? Here’s WWE 2K17’s submission system, which you’ve either been great at since it was introduced, or go “ah shit” out-loud trying to avoid. That probably makes me sound like an old man pining for the days of Frogger or whatever, but I feel like we could get to “fun wrestling game” without a wrestling version of everything from Madden and 15 conflicting stick and button mashing contests in every match. So many modes, so many modifiers, so many sliders, so many manies. Are you a performer on the show? Are you trying to win these matches? Exhibition matches get run-ins from time to time, which seems like a weird way to encourage you to book an exhibition followup, and playing through an episode of Raw feels like it takes an actual three hours. Playing through a superstar’s career can be fun, but the game grinds you to a halt with menu screens and promo classes and tutorials where you aren’t totally sure what you’re doing, aren’t totally sure how you’re supposed to be doing it, or what Video Game Prince Albert wants from you. The game feels a little more balanced and focused on entertainment, so while there’s still a frustrating sim aspect to it, the tinkered-with stamina system and down-to-earth character rankings allow (generally) for more “good matches.” It’s so hard to contextualize a simulated sport as a video game that’s technically closer to a “real” WWE than WWE itself.Īs always, it still feels like they’ve put too much emphasis on the minutia of the game and sacrificed the bigger picture. The biggest improvement here, and maybe it’s a placebo effect, is that 2K17 is fun to play. I guess that’s pretty accurate, but we’re trying to make a fun game here, not recreate the chaos theory of bad WWE writing. You’re supposed to consistently match tone and make a promo make sense, but you’re piecing it together on the fly with zero preparation or context for what you’re saying, and you don’t even know if what you’re choosing says what you want to say.īy watching that, can you tell what’s supposed to be a face statement, and what’s supposed to be heel? Even if you do, you have to match it to the “crowd type” in the arena, meaning you can be scored negatively for playing the character you want to play based on a totally random decision on what an arena’s crowd will like. It’s like taking a multiple choice test you haven’t studied for. You’re given four choices on a timer, and it more or less turns Fallout 4’s truncated conversation system where you only get the gist of what you’re choosing to say into a mini game. This year’s major addition to the gameplay is the Promo Engine, which allows you to simulate “cutting a promo” in the ring. You know how difficult it is to create a competitive sim for a sport where the participants work together to tell an entertaining story rather than actually compete to win, and you’re either fine with micromanaging stamina and mini games, or you wish they’d just throw the slow moving animations and delays in the garbage and go full arcade again. Here’s what you already know: WWE 2K17 isn’t that much different from 2K16, or, like, WWE 12. As Fire Pro Wrestling taught us, the most fun thing you can do with a wrestling video game is get kinda bored of it and start running the most ridiculous, bullshit matches you can think of. Eva Marie on WCW Monday Nitro or you can send Fernando of Los Matadores to face the Ultimate Warrior at WrestleMania. Hideo Itami in the Tokyo Dome (thanks to the WCW Japan Supershow arena), you can book Carmella vs. This is maybe the best and most complete WWE video game roster since Here Comes The Pain. Once you’ve got everything downloaded and/or unlocked, the roster is dope. 2K16 if they had more than like seven months to crank these things out. Remember trying to talk to Renee Young backstage without being weirded out by her crazy teeth-face? The best compliment I can give 2K17 is that it feels like the finished version of 2K16. So Randy Orton and Goldust looked photo realistic, but, say, Emma looked like an alien trying to pass as human by wrapping themselves in a morphsuit of human skin. Only some of the Superstars looked like they’d had someone take the time to make them look right. It seems like the same game at first, but the visual presentation is so much better than 2K16. Bushwhacker Butch dream match, and I think we need to take a moment to appreciate that. This is the first game ever made where you get to stage a Buddy Murphy vs.
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